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Det Store Dyret • Se emne - Maya Script: Cartoony Wheel Rig
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Maya Script: Cartoony Wheel Rig

InnleggSkrevet: 10 Feb 2013, 00:47
shcmack
Har omsider begynt å prøve meg litt frem med Python i Maya, og for å komme litt inn i syntaxen så har jeg laget en ny versjon av en wheel-rigger jeg jobbet med tidligere. Dette er altså et script som setter opp en animasjons-rigg per hjul man velger, det eneste man trenger å gjøre er å sørge for at hjulet peker frem i Z, så skal scriptet gjøre resten :)

Bilde

Her er en video av scriptet i bruk:

Scriptet kan lastes ned her:

Er 100% åpen for slakt av koden og evt. forslag/idéer/kritikk på selve riggen ;)

Re: Maya Script: Cartoony Wheel Rig

InnleggSkrevet: 18 Feb 2013, 10:55
dboydesign
Synes det ser ut som en morsom rig og jobbe med :)
Men enting jeg lurer på siden det ikke ble vist i videon, er om den roterer i forhold til avstanden den triller?
At man kan animere en dummy/helper i en viss lengde du ønsker, så triller den "riktig" i forhold til bakken og lengden den triller.
Jeg så at du kunne animere det her, men for min egen del så synes jeg det beste er at dette går automatiskt men man alikevel har en mulighet til og overkjøre spinningen, slik at man har litt mer kontroll :)

Re: Maya Script: Cartoony Wheel Rig

InnleggSkrevet: 21 Feb 2013, 20:01
shcmack