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Det Store Dyret • Se emne - Lurking in the Deep
Side 1 av 1

Lurking in the Deep

InnleggSkrevet: 26 Mai 2013, 17:11
Henning
Heisann folkens :) Jeg er nå ferdig med fisken min som jeg har jobbet på en stund nå. Dere får den engelske versjonen her.

This project started really as a quick sculpt in ZBrush over a couple of hours during an evening. As the sculpt turned out well enough, I decided to finish the piece. I've been working on and off it for the last two months in the little spare time I've had.

I started out with a very rough model in modo which had the correct scale and proportions. I then brought it into ZBrush where I really defined the design. Once I was happy with it, I retopologized it in modo, where I also did my UVs, along with UV Master in ZBrush. I had to redo the topology several times until I was satisfied. At this point, I brought it back into ZBrush to finish off the details. This took a while. I then brought the fish into Mudbox for texturing, which I find to be an excellent application for texture painting. Once the texture was working, I painted a variety of maps, including SSS color, SSS amount, specular and so forth to really control the shading. I brought it all into modo for shading, lighting and rendering. I split it into two passes and composited it all in Photoshop.

LowResBrandenJPEG.jpg
LowResBrandenJPEG.jpg (251.91 KiB) Vist 1733 ganger


You can find a video with turnarounds here:



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